Some prop experiments to explore the tone of some future scenes... thought light sources would be important in a spooky game so some funky hand torches.
Another 360 - floating semi-transparent ghost. Skeletons are always fun drawing practice.** And a slightly more beefed up version - with guidance from 'autodestruct'
Working on some 360's, for now enjoy a creepy scarecrow. I love Halloween and had lots of fun with the design, so I decided to make him a fake game concept 'haunting,' and I will most likely be making him some fellow scary things and maybe some environments to skulk around in.
Some more design pieces, still pretty basic - myself I enjoy the idea of the ice mace... freezes whatever you hit so not only is it smashed but it will most likely shatter too. -Photoshop
A snarly cat creature inspired by the discovery channel and some of the awesome cat critter designs bouncing around lately. Hey cats with huge teeth and sharp spikes, what's not to love?